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How to Connect Zip Lines in Waterpark Simulator

Place two endpoints, connect them, and test a short line before committing to a large route.

A large Waterpark Simulator park with pools and custom slides
A large Waterpark Simulator park with pools and custom slides · Image source: Official Steam screenshot — CayPlay Studios
Quick answer

Unlock the zip-line tower and line, place a start and an end point, then use the build interaction to connect the two endpoints. Make the first test line short and clear of nearby structures so you can see whether direction and launch behave as expected.

What to do

Build on open ground, connect only two endpoints, and ride the line yourself. Current gameplay material shows the player can use it and is launched at the end. The “High Above the Park” achievement also confirms that riding a zip line is an intended action.

What the sources support

One current gameplay source shows the tower and line as separate research unlocks costing 4 and 6 Research Points in that build. Those values are a gameplay snapshot, not a guaranteed universal price.

Version notes and limits

Whether visitors or employees currently use zip lines as transport is not confirmed. Do not plan staff routing around that assumption.

This article uses the supplied research as its factual boundary. Patch-sensitive details are dated or marked as unconfirmed.

Waterpark Simulator

Place two endpoints, connect them, and test a short line before committing to a large route.